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| Vector (const float &, const float &, const float &) |
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void | setVector (const float &, const float &, const float &) |
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void | normalize () |
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float | dotProduct (const Vector &) |
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void | crossProduct (const Vector &, const Vector &) |
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float | getDistance (const Vector &) |
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float | getLength () |
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float | getScaler (const Vector &) |
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float | getSum () |
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void | scale (const float &) |
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void | average (const Vector &, const Vector &) |
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void | calcNorm (const Vector &, const Vector &, const Vector &) |
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Vector | operator* (float) |
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Vector | operator+ (const Vector &) |
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void | operator= (const Vector &) |
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void | operator+= (const Vector &) |
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void | operator-= (const Vector &) |
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void | rotateVector (const Matrix &, const Vector &) |
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void | transformVector (const Matrix &, const Vector &) |
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bool | intersectBox (const Vector &, Vector[], float, Vector &) |
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bool | intersectBox (const Vector &, Vector[], float) |
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The documentation for this struct was generated from the following files: