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Krig Game Engine
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This is the complete list of members for Vector, including all inherited members.
| average(const Vector &, const Vector &) (defined in Vector) | Vector | |
| calcNorm(const Vector &, const Vector &, const Vector &) (defined in Vector) | Vector | |
| crossProduct(const Vector &, const Vector &) (defined in Vector) | Vector | |
| dotProduct(const Vector &) (defined in Vector) | Vector | |
| getDistance(const Vector &) (defined in Vector) | Vector | |
| getLength() (defined in Vector) | Vector | |
| getScaler(const Vector &) (defined in Vector) | Vector | |
| getSum() (defined in Vector) | Vector | |
| intersectBox(const Vector &, Vector[], float, Vector &) (defined in Vector) | Vector | |
| intersectBox(const Vector &, Vector[], float) (defined in Vector) | Vector | |
| normalize() (defined in Vector) | Vector | |
| operator*(float) (defined in Vector) | Vector | |
| operator+(const Vector &) (defined in Vector) | Vector | |
| operator+=(const Vector &) (defined in Vector) | Vector | |
| operator-=(const Vector &) (defined in Vector) | Vector | |
| operator=(const Vector &) (defined in Vector) | Vector | |
| rotateVector(const Matrix &, const Vector &) (defined in Vector) | Vector | |
| scale(const float &) (defined in Vector) | Vector | |
| setVector(const float &, const float &, const float &) (defined in Vector) | Vector | |
| transformVector(const Matrix &, const Vector &) (defined in Vector) | Vector | |
| Vector() (defined in Vector) | Vector | |
| Vector(const float &, const float &, const float &) (defined in Vector) | Vector | |
| x (defined in Vector) | Vector | |
| y (defined in Vector) | Vector | |
| z (defined in Vector) | Vector |
1.8.13