Krig Game Engine
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This is the complete list of members for Vector, including all inherited members.
average(const Vector &, const Vector &) (defined in Vector) | Vector | |
calcNorm(const Vector &, const Vector &, const Vector &) (defined in Vector) | Vector | |
crossProduct(const Vector &, const Vector &) (defined in Vector) | Vector | |
dotProduct(const Vector &) (defined in Vector) | Vector | |
getDistance(const Vector &) (defined in Vector) | Vector | |
getLength() (defined in Vector) | Vector | |
getScaler(const Vector &) (defined in Vector) | Vector | |
getSum() (defined in Vector) | Vector | |
intersectBox(const Vector &, Vector[], float, Vector &) (defined in Vector) | Vector | |
intersectBox(const Vector &, Vector[], float) (defined in Vector) | Vector | |
normalize() (defined in Vector) | Vector | |
operator*(float) (defined in Vector) | Vector | |
operator+(const Vector &) (defined in Vector) | Vector | |
operator+=(const Vector &) (defined in Vector) | Vector | |
operator-=(const Vector &) (defined in Vector) | Vector | |
operator=(const Vector &) (defined in Vector) | Vector | |
rotateVector(const Matrix &, const Vector &) (defined in Vector) | Vector | |
scale(const float &) (defined in Vector) | Vector | |
setVector(const float &, const float &, const float &) (defined in Vector) | Vector | |
transformVector(const Matrix &, const Vector &) (defined in Vector) | Vector | |
Vector() (defined in Vector) | Vector | |
Vector(const float &, const float &, const float &) (defined in Vector) | Vector | |
x (defined in Vector) | Vector | |
y (defined in Vector) | Vector | |
z (defined in Vector) | Vector |