Krig Game Engine Lua Scripting API - Camera.
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const luaL_reg | krigCameraLib [] |
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Krig Game Engine Lua Scripting API - Camera.
Camera focused API functionality.
◆ get_frustum_plane()
Vector4 get_frustum_plane |
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int |
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Return the definition of the specified plane as a list containing: A, B, C and D, where: Ax + By + Cz + D = 0.
- Parameters
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int | plane number (0-6), where: 0 - left, 1 - right, 2 - down, 3 - up, 4 - far, and 5 - near. |
- Returns
- Vector4 - definition of plane.
◆ krigCameraLib
const luaL_reg krigCameraLib[] |
Initial value:= {
{NULL, NULL}
}
Vector4 get_frustum_plane(int)