Krig Game Engine
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Public Member Functions | |
void | setPlane (const float &, const float &, const float &, const float &) |
void | normalize () |
float | distanceToPoint (const float &, const float &, const float &) |
int | classifyPoint (const float &, const float &, const float &) |
void | getNormalVector (Vector &) const |
void | getDefinition (float &, float &, float &, float &) const |