Krig Game Engine
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This is the complete list of members for Plane, including all inherited members.
classifyPoint(const float &, const float &, const float &) (defined in Plane) | Plane | |
distanceToPoint(const float &, const float &, const float &) (defined in Plane) | Plane | |
getDefinition(float &, float &, float &, float &) const (defined in Plane) | Plane | |
getNormalVector(Vector &) const (defined in Plane) | Plane | |
normalize() (defined in Plane) | Plane | |
Plane() (defined in Plane) | Plane | |
setPlane(const float &, const float &, const float &, const float &) (defined in Plane) | Plane | |
~Plane() (defined in Plane) | Plane |