Krig Game Engine
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src
TerrainEditor.h
Go to the documentation of this file.
1
7
#ifndef _TERRAIN_EDITOR_H_
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#define _TERRAIN_EDITOR_H_
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#include <GL/glut.h>
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#include "
Engine.h
"
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class
TerrainEditor {
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public
:
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TerrainEditor() {};
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~TerrainEditor() {};
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void
displayPalette(
Engine
*engine);
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void
initPalette();
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void
reshapePalette(
const
int
&,
const
int
&);
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void
mousePalette(
Engine
* engine,
const
int
&,
const
int
&,
const
int
&,
const
int
&);
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private
:
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void
printString(
char
* str,
const
float
&,
const
float
&);
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};
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#endif
Engine.h
Containing class for all game engine management.
Engine
Definition
Engine.h:26
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for Krig Game Engine by
1.16.1