31 int buildTree(
QuadTreeNode*& p,
const float& xMin,
const float& xMax,
const float& zMin,
const float& zMax,
const float& scaleFactor);
Maintains a list of viewable QuadTreeNodes.
definition of a quatree node containing min and max coordinates.
generate and manage terrain game objects.
Definition DisplayList.h:12
Definition QuadTreeNode.h:15