Krig Game Engine
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Matrix.h File Reference

Representation of 4x4 matrix with common matrix operations. More...

Go to the source code of this file.

Classes

class  Matrix

Macros

#define NUM_CELLS   16

Detailed Description

Representation of 4x4 matrix with common matrix operations.

Stored in column-major order in data[] (OpenGL-style). The 16-float constructor takes four columns: (c11,c21,c31,c41), (c12,...), … not four rows on paper.