Engine initialization, IO, and window setup.
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void | display () |
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void | idle (void) |
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void | reshape (GLint width, GLint height) |
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void | mouseMove (int x, int y) |
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void | pressNormalKey (unsigned char key, GLint mouse_x, GLint mouse_y) |
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void | releaseNormalKey (unsigned char key, GLint mouse_x, GLint mouse_y) |
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void | pressKey (GLint key, GLint mouse_x, GLint mouse_y) |
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void | releaseKey (int key, GLint mouse_x, GLint mouse_y) |
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void | glutInit (void) |
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int | main (int argc, char *argv[]) |
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Engine initialization, IO, and window setup.