Krig Game Engine
Functions
main.cpp File Reference

Engine initialization, IO, and window setup. More...

Functions

void display ()
 
void idle (void)
 
void reshape (GLint width, GLint height)
 
void mouseMove (int x, int y)
 
void pressNormalKey (unsigned char key, GLint mouse_x, GLint mouse_y)
 
void releaseNormalKey (unsigned char key, GLint mouse_x, GLint mouse_y)
 
void pressKey (GLint key, GLint mouse_x, GLint mouse_y)
 
void releaseKey (int key, GLint mouse_x, GLint mouse_y)
 
void glutInit (void)
 
int main (int argc, char *argv[])
 

Detailed Description

Engine initialization, IO, and window setup.