Krig Game Engine
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
ParticleSystem Class Referenceabstract
Inheritance diagram for ParticleSystem:
Snow StarField

Public Member Functions

virtual void update (const float &)=0
 
virtual void draw ()=0
 
virtual void init ()=0
 

Protected Member Functions

virtual void initParticle (const int &)=0
 

Protected Attributes

int maxParticles
 
int numParticles
 
float * currentTime
 
float lastTime
 
Particleparticles
 
Objectorigin
 

The documentation for this class was generated from the following files: