Krig Game Engine
ParticleSystem Member List

This is the complete list of members for ParticleSystem, including all inherited members.

currentTime (defined in ParticleSystem)ParticleSystemprotected
draw()=0 (defined in ParticleSystem)ParticleSystempure virtual
init()=0 (defined in ParticleSystem)ParticleSystempure virtual
initParticle(const int &)=0 (defined in ParticleSystem)ParticleSystemprotectedpure virtual
lastTime (defined in ParticleSystem)ParticleSystemprotected
maxParticles (defined in ParticleSystem)ParticleSystemprotected
numParticles (defined in ParticleSystem)ParticleSystemprotected
origin (defined in ParticleSystem)ParticleSystemprotected
particles (defined in ParticleSystem)ParticleSystemprotected
ParticleSystem() (defined in ParticleSystem)ParticleSystem
update(const float &)=0 (defined in ParticleSystem)ParticleSystempure virtual
~ParticleSystem() (defined in ParticleSystem)ParticleSystemvirtual