Krig Game Engine
Public Member Functions
|
Public Attributes
|
List of all members
KeyState Class Reference
Public Member Functions
void
initKeyState
()
bool
testKeyReleased
(const int &)
bool
testKeyPressed
(const int &)
Public Attributes
int
keys
[MAX_KEYS]
The documentation for this class was generated from the following files:
KeyState.h
KeyState.cpp
Generated on Wed May 3 2017 00:46:51 for Krig Game Engine by
1.8.13