Krig Game Engine
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Frustum Class Reference
Public Member Functions
void
extractFromProjectionMatrix
(const
Matrix
&)
void
getPlaneDefinition
(const int &, float &, float &, float &, float &)
int
testSphere
(const
Sphere
&sphere)
int
testBoundingBox
()
The documentation for this class was generated from the following files:
Frustum.h
Frustum.cpp
Generated on Wed May 3 2017 00:46:51 for Krig Game Engine by
1.8.13