Krig Game Engine
src
buffer.h
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#ifndef _BUFFER_H_
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#define _BUFFER_H_
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const
char
*intro_level_script_buffer =
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"local alpha = 0.0\n"
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"function on_load()\n"
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"krig.level.set_sky_box(0.0, 0.0, 0.2, 0.2, 0.0, 0.2, 0.0, 0.0, 0.3)\n"
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"end\n"
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"function on_draw_screen(this, elapsedTime)\n"
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"alpha = alpha + (elapsedTime / 2.0)\n"
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"if alpha >= 2.0 then\n"
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"krig.level.set_complete(1)\n"
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"end\n"
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"gl.Translate (0.0, 0.0, -2.0)\n"
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"gl.PushMatrix()\n"
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"gl.LineWidth(3.0)\n"
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"gl.Color(0.8, 0.8, 0.8, alpha)\n"
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"krig.display_text(\"Krig Game Engine\", -0.6, 0.1, -0.01, 0.001, 0.001)\n"
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"krig.display_text(\"2007-2017\", -0.2, -0.1, -0.01, 0.0005, 0.001)\n"
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"gl.PopMatrix()\n"
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"gl.LineWidth(3.0)\n"
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"end\n"
;
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#endif
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