LCOV - code coverage report
Current view: top level - src - GameLevel.cpp (source / functions) Coverage Total Hit
Test: coverage.info Lines: 22.2 % 387 86
Test Date: 2026-04-03 02:26:39 Functions: 32.4 % 34 11

Function Name Sort by function name Hit count Sort by function hit count
_ZN9GameLevel10toggleGridEv 0
_ZN9GameLevel11drawObjectsEv 0
_ZN9GameLevel11drawShadowsEP6Vector 0
_ZN9GameLevel11saveTerrainEPKc 0
_ZN9GameLevel11unloadLevelEv 29
_ZN9GameLevel11updateColorERiS0_RfS1_S1_ 0
_ZN9GameLevel11updateLevelEv 0
_ZN9GameLevel12animateLevelEv 0
_ZN9GameLevel12findDistanceEP6ObjectS1_ 0
_ZN9GameLevel12prepareLevelEv 0
_ZN9GameLevel13checkCompleteEv 2
_ZN9GameLevel13prepLevelLoadEPKc 13
_ZN9GameLevel13removeObjectsEv 29
_ZN9GameLevel13updateObjectsEP6Vector 0
_ZN9GameLevel13updateTerrainERiS0_RfS0_S1_S1_S1_ 0
_ZN9GameLevel14animateObjectsERKf 0
_ZN9GameLevel14getTerrainInfoERiS0_RfS0_S1_S1_S1_ 0
_ZN9GameLevel14prepareObjectsEv 0
_ZN9GameLevel15findEnemyOfTypeERKi 0
_ZN9GameLevel15finishLevelLoadEv 9
_ZN9GameLevel18drawObjectOutlinesEv 0
_ZN9GameLevel19loadLevelFromBufferEPKc 12
_ZN9GameLevel19toggleBoundingBoxesEv 0
_ZN9GameLevel22toggleControlTrianglesEv 0
_ZN9GameLevel7drawSkyEv 0
_ZN9GameLevel8postDrawEv 0
_ZN9GameLevel9addObjectERKNSt3__112basic_stringIcNS0_11char_traitsIcEENS0_9allocatorIcEEEEP9lua_StateRKj 0
_ZN9GameLevel9drawLevelEv 0
_ZN9GameLevel9loadLevelEPKc 1
_ZN9GameLevel9setSkyBoxEPA3_fRKiS3_ 0
_ZN9GameLevelC1ERKj 58
_ZN9GameLevelC1ERKj 29
_ZN9GameLevelC2ERKj 29
_ZN9GameLevelD1Ev 58
_ZN9GameLevelD1Ev 29
_ZN9GameLevelD2Ev 29

Generated by: LCOV version 2.4-0