LCOV - code coverage report
Current view:
top level
-
src
- GameLevel.cpp
(
source
/ functions)
Coverage
Total
Hit
Test:
coverage.info
Lines:
22.2 %
387
86
Test Date:
2026-04-03 02:26:39
Functions:
32.4 %
34
11
Function Name
Hit count
_ZN9GameLevel10toggleGridEv
0
_ZN9GameLevel11drawObjectsEv
0
_ZN9GameLevel11drawShadowsEP6Vector
0
_ZN9GameLevel11saveTerrainEPKc
0
_ZN9GameLevel11unloadLevelEv
29
_ZN9GameLevel11updateColorERiS0_RfS1_S1_
0
_ZN9GameLevel11updateLevelEv
0
_ZN9GameLevel12animateLevelEv
0
_ZN9GameLevel12findDistanceEP6ObjectS1_
0
_ZN9GameLevel12prepareLevelEv
0
_ZN9GameLevel13checkCompleteEv
2
_ZN9GameLevel13prepLevelLoadEPKc
13
_ZN9GameLevel13removeObjectsEv
29
_ZN9GameLevel13updateObjectsEP6Vector
0
_ZN9GameLevel13updateTerrainERiS0_RfS0_S1_S1_S1_
0
_ZN9GameLevel14animateObjectsERKf
0
_ZN9GameLevel14getTerrainInfoERiS0_RfS0_S1_S1_S1_
0
_ZN9GameLevel14prepareObjectsEv
0
_ZN9GameLevel15findEnemyOfTypeERKi
0
_ZN9GameLevel15finishLevelLoadEv
9
_ZN9GameLevel18drawObjectOutlinesEv
0
_ZN9GameLevel19loadLevelFromBufferEPKc
12
_ZN9GameLevel19toggleBoundingBoxesEv
0
_ZN9GameLevel22toggleControlTrianglesEv
0
_ZN9GameLevel7drawSkyEv
0
_ZN9GameLevel8postDrawEv
0
_ZN9GameLevel9addObjectERKNSt3__112basic_stringIcNS0_11char_traitsIcEENS0_9allocatorIcEEEEP9lua_StateRKj
0
_ZN9GameLevel9drawLevelEv
0
_ZN9GameLevel9loadLevelEPKc
1
_ZN9GameLevel9setSkyBoxEPA3_fRKiS3_
0
_ZN9GameLevelC1ERKj
58
_ZN9GameLevelC1ERKj
29
_ZN9GameLevelC2ERKj
29
_ZN9GameLevelD1Ev
58
_ZN9GameLevelD1Ev
29
_ZN9GameLevelD2Ev
29
Generated by:
LCOV version 2.4-0