|
Krig Game Engine
|
This is the complete list of members for Quaternion, including all inherited members.
| buildFromAxis(const Vector &, const float &) | Quaternion | |
| buildFromEuler(const Vector &) | Quaternion | |
| buildFromEuler(const float &, const float &, const float &) | Quaternion | |
| buildRotationMatrix(Matrix &) (defined in Quaternion) | Quaternion | |
| getEulerAngles(Vector &) | Quaternion | |
| getW() const (defined in Quaternion) | Quaternion | inline |
| getX() const (defined in Quaternion) | Quaternion | inline |
| getY() const (defined in Quaternion) | Quaternion | inline |
| getZ() const (defined in Quaternion) | Quaternion | inline |
| loadAddIdentity() (defined in Quaternion) | Quaternion | |
| loadMultIdentity() (defined in Quaternion) | Quaternion | |
| normalize() | Quaternion | |
| operator*(const Quaternion &) const | Quaternion | |
| operator+(const Quaternion &) const (defined in Quaternion) | Quaternion | |
| operator=(const Quaternion &) (defined in Quaternion) | Quaternion | |
| Quaternion() (defined in Quaternion) | Quaternion | |
| Quaternion(const Vector &) | Quaternion | |
| Quaternion(const float &, const float &, const float &) | Quaternion | |
| Quaternion(const Vector &, const float &) | Quaternion | |
| Quaternion(const float &, const float &, const float &, const float &) (defined in Quaternion) | Quaternion | |
| Quaternion(const Quaternion &) (defined in Quaternion) | Quaternion | |
| slerp(const Quaternion &, const float &, const Quaternion &) | Quaternion | |
| ~Quaternion() (defined in Quaternion) | Quaternion | inline |