Krig Game Engine
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ParticleSystem Class Referenceabstract
Inheritance diagram for ParticleSystem:
Snow StarField

Public Member Functions

virtual void update (const float &)=0
virtual void draw ()=0
virtual void init ()=0

Protected Member Functions

virtual void initParticle (const int &)=0

Protected Attributes

int maxParticles
int numParticles
float * currentTime
float lastTime
Particleparticles
Objectorigin

The documentation for this class was generated from the following files: