Krig Game Engine
Public Member Functions | Public Attributes | List of all members
QuadTree Class Reference

Public Member Functions

void buildTree (Terrain *t)
 
int buildDisplayList (DisplayList *l, Camera *c)
 
int buildLeafList (DisplayList *l)
 
void traverseTree ()
 
int buildTree (QuadTreeNode *&, const float &, const float &, const float &, const float &, const float &)
 
void traverseTree (QuadTreeNode *n)
 
int buildDisplayList (QuadTreeNode *n, DisplayList *l, Camera *c)
 
int buildLeafList (QuadTreeNode *n, DisplayList *l)
 

Public Attributes

QuadTreeNoderoot
 

The documentation for this class was generated from the following files: