Krig Game Engine
Classes | Macros
GameLevel.h File Reference

Representation of a game level or scene. More...

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Classes

class  GameLevel
 

Macros

#define MAX_LEVEL_OBJECTS   1024
 
#define TYPE_GAME_OBJECT   1
 
#define TYPE_GAME_TEXT   2
 
#define TYPE_GAME_SPRITE   3
 

Detailed Description

Representation of a game level or scene.

A game level manages and displays a collection of game objects.